Asset Pipeline & Engine Integration

Integration

Seamless integration of art assets into your game engine. Every asset optimized, set up, and ready to use.

Engine Integration

Our team imports, sets up, and validates every asset inside your target engine. Materials, LODs, collision, and prefabs — all production-ready.

  • Unity & Unreal Engine integration
  • Material & shader setup
  • LOD generation & optimization
  • Collision & physics setup
  • Godot & Roblox supported

Pipeline & Documentation

We document every integration step, naming convention, and export setting. Your team can pick up where we left off without friction.

  • Pipeline documentation
  • Naming convention compliance
  • Automated export scripts
  • Source control setup (Perforce, Git)
  • Handoff & training sessions