Asset Pipeline & Engine Integration
Integration
Seamless integration of art assets into your game engine. Every asset optimized, set up, and ready to use.
Engine Integration
Our team imports, sets up, and validates every asset inside your target engine. Materials, LODs, collision, and prefabs — all production-ready.
- Unity & Unreal Engine integration
- Material & shader setup
- LOD generation & optimization
- Collision & physics setup
- Godot & Roblox supported
Pipeline & Documentation
We document every integration step, naming convention, and export setting. Your team can pick up where we left off without friction.
- Pipeline documentation
- Naming convention compliance
- Automated export scripts
- Source control setup (Perforce, Git)
- Handoff & training sessions
