2D Art

Character Art

We offer a range of 3D art outsourcing services, from visualisation to final illustrations, Including......

Character Art

We offer a range of 3D art outsourcing services, from visualisation to final illustrations, Including......
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Environment Design

We offer a range of 2D art outsourcing services, from visualisation to final illustrations, Including......

Environment Design

We offer a range of 2D art outsourcing services, from visualisation to final illustrations, Including......
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Vehicles and Hard Surface

We offer a range of Animation outsourcing services, from visualisation to final illustrations, Including......

Vehicles and Hard Surface

We offer a range of Animation outsourcing services, from visualisation to final illustrations, Including......
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Our Process for
3D Character Art

Every character follows the same proven pipeline — transparent milestones, no surprises, engine-ready delivery at the end.

01Concept & Task

We align on references, art style, backstory and production specs. Whether you have a full concept or just a rough idea — we shape it into a clear brief before any sculpting begins.

02Blockout & Silhouette

A rough 3D blockout locks proportions, silhouette and scale. Major direction changes happen here — before the high-poly detail work begins.

03High Poly Sculpt

Full high-resolution sculpt — every surface detail, skin pore, fabric weave, armour seam and hard-surface bevel. This is where the character comes to life visually.

04Retopology & UV Mapping

Clean game-ready mesh optimised to your polycount budget. UVs are unwrapped for minimal distortion, with lightmap channels included when required.

05Texturing & Materials

Full PBR texture set painted in Substance Painter — albedo, roughness, metallic, normal, AO and emissive. Exported at your required resolution (2K / 4K / 8K).

06Rigging & Skinning

Custom skeleton rig, clean weight painting, blend shapes and facial controls. Built to your engine's hierarchy and naming conventions — no cleanup needed on your end.

07Final QA & Delivery

Full QA pass against the original brief. Client sign-off round included. Assets exported, named and structured for your pipeline — FBX, OBJ or GLTF.

Concept & Task
Blockout
High Poly Image
Retopo Image
Texturing Image
Rigging Image
Final Delivery
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